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41
News / 5. THIEVING
« Last post by Trololord on February 03, 2012, 08:00:53 pm »
  5. THIEVING

Thieving is a very useful skill. It's a very efficient way of earning money. Go to home. Just south of the bank you will see 5 stalls. Each of them gives you an item when you steal from it and certain thieving exp. However, the more exp they give and the more precious the item is, the higher your thieving level must be to steal.

 

1. Level 90 - gives red topaz (worth 15k)
2. Level 75 - gives silver dust (worth 10k)
3. Level 50 - gives gold rings (worth 7k)
4. Level 25 - gives silk (worth 5k)
5. Level 1 - gives chocolate cakes (worth 4k)

You can either bank or sell the items. You can sell them to Sigmund the merchant, which is near the thieving stalls.

 

You can choose to bank the items, so can sell them all noted later. I, however, don't recommend you to do that, because you don't have a 'sell-all' option, and you'll have to sell them 10 by 10.
42
News / 4. MINING AND SMITHING
« Last post by Trololord on February 03, 2012, 08:00:19 pm »
  4. MINING AND SMITHING

Now that we're done with the combat-related skills, it's time to concentrate on non-combat skills. If you want to make money, smithing is a pretty good way. While training levels 85-99 you will be making runite items, which you can either sell or cast high-level-alchemy on for some profit.
You'll need around 30-40k coins for this. Teleport to skill. (the A teleportation in the spells menu) There is a building with a NPC inside. Go in and trade Bob. He sells a variety of items, very useful for training non-combat skills.

 

Below is an image of his shop:

 

Buy an iron pickaxe, a rune pickaxe and a hammer. Now go on the eastern side of the building and you'll see a lot of rocks of various ores. Mine 12 tin ores and 12 copper ores.

 

Now go south east until you find a furnace on the beach. Click it and choose bronze bar. Repeat until all your ores are turned to bars.

 

 

After you smelted the bars, go back to the mining area. You will see an anvil nearby.

 

Use a bar on the anvil (remember to have a hammer in your inventory) and smith something out of the bars. It does not matter what you smith: you will get the same exp/bar if you use a bar of the same metal.

 

Repeat and change metals when possible until both skills  are at level 99.

MINING TIPS:

 

TIP 1: Above there's an image of the ore rocks. Below is a list of what each of them contains:
1. Runite (mining level 85)
2. Copper (mining level 1)
3. Tin (mining level 1)
4. Iron (mining level 15)
5. Coal (mining level 30)
6. Mithril (mining level 55)
7. Adamantite (mining level 70)
TIP 2: Don't mine coal. You won't need it for smithing. If you mine coal you will raise your mining level too fast compared to smithing.
TIP 3: Always mine ores that you can smelt and smith after. If you reach level 70 mining but still have 68 smithing, don't mine adamantite, but wait until you also get 70 smithing.
TIP 4: The rune pickaxe is usable at level 41 or above. When you earn this level, drop the old iron pickaxe. You won't need it anymore!

SMITHING TIPS:

TIP 1: To smith certain bars you need certain levels. Before mining some ores be sure you can also smelt and smith it:
Bronze bar: tin ore + copper ore + level 1
Iron bar: iron ore + level 15
Steel bar: iron ore + level 30
Mithril bar: mithril ore + level 55
Adamantite bar: adamantite ore + level 70
Runite bar: runite ore + level 85
TIP 2: You don't need coal for smithing. Don't mine it!
TIP 3: You can smith at most 5 items at once. That means you can smith up to 25 bars with a few clicks if you smith platebodies.
TIP 4: Drop all the items you've created until level 85. When you begin making rune items, you should either bank them at the Catherby bank or alch them, although I recommend the first option. After you got 99, you'll have a pretty nice collection of rune items to sell at the shop, other players or high-alch them for bonus magic experience.
43
News / 3. PRAYER
« Last post by Trololord on February 03, 2012, 07:59:17 pm »
  3. PRAYER

Training prayer is pretty boring and will take some time. However, it is rewarding: 99 prayer points, access to all prayers and curses and a beautiful prayer skillcape.
Firstly, you'll have to get some dragon bones (a lot of them). You can either kill some dragons or buy the bones from other players, although that would be pretty costy. After you got bones DO NOT BURY THEM! Get a full inventory and go to the prayer recharging altar (the middle one) at home. Use each bone on the altar for double exp: 5760 each bone. Now, for some calculations: Level 99 requires 13.034.431 experience. That means you'll have to offer 2263 dragon bones for level 99. Level 95 (for turmoil) requires 8.771.558 experience. That means you'll have to offer 1523 dragon bones for level 95. At a cost of 5.000 gp each dragon bone, level 95 would cost you 7.615K and level 99 would cost you 11.315K. Of course, unless you want to get them free as drops from various dragons.


44
News / 2. SLAYER
« Last post by Trololord on February 03, 2012, 07:58:36 pm »
  2. SLAYER

Go at home. (first spell in the spells menu) Go to south west and you'll find Duradel:

 

Talk to him and ask him for a slayer task. He'll give you a task suitable for your combat level. For example, my combat level is 122 and he gave me Hellhounds (level 122). To train slayer that's all you have to do: get slayer tasks and do them, then repeat as many times as necessary for level 99.
Now, I will write a small mini-guide called 'where-to-find-certain-creatures-duradel-might-ask-you-to-kill':

Traverly dungeon: Skeletons, Ghosts, Giant Bats, Chaos Druids, Black Knights, Magic Axes, Chaos Dwarves, Lesser Demons, Blue Dragons, Baby Blue Dragons, Black Demons, Hellhounds, Black Dragons.
Slayer tower: Crawling Hands, Banshees, Infernal Mages, Bloodvelds, Dust Devils, Gargoyles, Nechryaels, Abyssal Demons.
Brimhaven Dungeon: Iron Dragons, Steel Dragons, Lesser Demons (more than the ones on Traverly Dungeon), Moss Giants, Fire Giants.
Rock crabs and hill giants can be found using the other two teleports in monster teleport.
For green dragons use the Pk teleports. Remember that green dragons are all in the wilderness.

NOTE: I strongly recommend you to first get a task, then begin training combat together with slayer. Slayer will take more than attack, strength, defence, but when you'll have combat 126 you'll already be having something like 70-80 slayer to begin with.
45
News / 1. COMBAT
« Last post by Trololord on February 03, 2012, 07:58:06 pm »
1. COMBAT

Combat, basically, is very easy to train. All you have to do is get a weapon and begin hitting things that move. That will give you experience. The rate is pretty impressive: 2000xp/hit. That means after your first hit you'll get level 13 in the combat skill you are training.

Go to the magic spells menu. You will see that one of your spells, the one with a V in a blue circle is called monsters teleport. Click on it.

NOTE: You don't need magic level to teleport using teleporting spells.



I strongly recommend you using the first option: rock crabs. They are just level 13, but they have an impressive 50 hitpoints. That means you'll get 100k experience for each one you kill (enough for level 49). To get 99 in a skill you'll have to kill 131 rock crabs. As you can see below, if you have a good weapon and a high strength level, you'll hit them hard. You might even do a 1-hit-Knock-Out!



Training magic and ranged is basically the same thing, but you'll need ammunition or runes. You can buy them from the shops at home: (blue - magic, green - ranged)

46
News / THE SUPER EPIC GUIDE TO ALL PROJECT GENOCIDE SKILLS 1.3
« Last post by Trololord on February 03, 2012, 07:57:24 pm »
Hello everybody. This is my first Project Genocide guide. It will teach you how to train every skill in the game. Hope you'll like it!

I will post it as answers to this topic, because it's too large to fit into one post.  8)



GUIDE FIXES & IMPROVEMENTS:

Update 1.3 - A few minor fixes and information corrections.
Update 1.2 - Corrected a lot of misspells and characters lost while copying the guide from MS Word.
Update 1.1 - Most of the original images were too large so I resized them.
47
News / Demoted... why??
« Last post by Trololord on February 03, 2012, 05:41:30 pm »
I came to this server in the next day after it was started. Adam promised me a place in the game's staff. I was given the mod rank, but today I was shocked to see I'm not a mod anymore. Why have I been demoted?!
48
News / I am in need of a topic!
« Last post by Trololord on February 03, 2012, 05:40:23 pm »
Hey everybody!

I have finished making my guide to all the skills in the game, but I can't publish it in the news topic. I'd need a new one. As I'm not allowed to create a new one, could you please make me a new one called "Project Genocide Guides"?

This will give anyone the opportunity to upload their very own guides.

Thank you!

Trololord

PS - This is for Adam, or anyone else that is able to create a new topic!
49
News / Re: Contacting Me
« Last post by Trololord on February 03, 2012, 04:27:39 pm »
It's not that I couldn't text him, it's that I couldn't afford doing it! International calls and texts cost quite a lot!
50
News / Re: ashley abusing!!
« Last post by ping on February 03, 2012, 02:28:58 pm »
oh yah and adam since you have her ip please give it to me (:
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